![]() ![]() Because of the white af background, the black and purple start to look alike due to the optical illusions caused by your eye adapting to staring at certain contrasting colors for an extended period of time.To those wide-eyed romantics who dared hope that a second season would fix all the things wrong with the first one of “And Just Like That…,” the “Sex and the City” sequel returns with its abundant flaws intact. Second, change the alternating colors so that it's more visually distinctive when it says "1 1" and not "11". First, add the dimensions of the puzzle to the name of each one so that the player doesn't have to spend time looking at a blinding white background with gray outlines trying to count the squares in each row and column. These are the things that I would fix first before even addressing the AI elephant in the room.ĮDIT: Two more things that would make the gameplay cycle go smoother. Most quality Picross games are coded where you can't overlap marks on a single square and ignore squares that already have a mark in them when marking multiple squares in a single swipe/drag. On top of that, the code allows marks to overlap. It'd be a lot easier to play if left-click filled in the square and right-click placed an X. Too many wasted motions switching between mark types. So far, my biggest complaint is the gameplay and controls.
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